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Posted Anonymously |
morrowind 1.0 glovepie script by Tricksty FIRST PART
Aug 24 2009, 10:46 AM EDT
// Morrowind script// Made by Tricksty // Enjoy this old classics with the WIIMOTE(r) // fell free to distibuite/modify this script as u like as long as u dont make profit doing it // all right reservered to all respective owners /* Description : Ver 1.0 A button interact ( E on morrowind) B or swing attack (or click on menu) C jump (space) Z crouch (ctrl) 1 toggle run (caps lock) 2 item/spell menu (right click) Arrows movement (WASD) nunchuk analog pad mouse movement and visual plus and minus have several function : if nunchuck normal change weapon if nunchuck rolled change spell when pressed Z if nunchuck normal + ready weapon(F) - ready spell(R) if nunchuck rolled + journal (J) - sleep (T) Home + nunchuk pad use number between 1-8 for fast ready objects/spell/potion */ var.multX=50 var.multY=50 var.deadzone=0.11 Key.E = Wiimote1.A // i use key e to interact with ppl var.joyX=Wiimote1.Nunchuk.JoyX var.joyY=Wiimote1.Nunchuk.JoyY if abs(var.joyX)< var.deadzone Then var.joyX=0 if abs(var.joyY)< var.deadzone Then var.joyY=0 if (not (Wiimote1.Home)) var.joyX=var.joyX*abs(var.joyX) var.joyY=var.joyY*abs(var.joyY) Mouse.DirectInputX = Mouse.DirectInputX + (var.joyX * var.multX) Mouse.DirectInputY = Mouse.DirectInputY + (var.joyY * var.multY) endif [NOT FINISHED CONTINUE IN PART 2] 3 out of 3 found this valuable. Do you? |
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Posted Anonymously |
1. RE: morrowind 1.0 glovepie script by Tricksty SECOND PART
Aug 24 2009, 10:47 AM EDT
if (Wiimote1.Home) Key.1 = (abs(var.joyX) < 0.1) && (var.joyY < -0.75) Key.2 = (var.joyX > 0.35) && (var.joyY < -0.45) Key.3 = (var.joyX > 0.8) && (abs(var.joyY) < 0.1) Key.4 = (var.joyX > 0.35) && (var.joyY > 0.45) Key.5 = (abs(var.joyX) < 0.1) && (var.joyY > 0.8) Key.6 = (var.joyX < -0.35) && (var.joyY > 0.45) Key.7 = (var.joyX < -0.8) && (abs(var.joyY) < 0.1) Key.8 = (var.joyX < -0.35) && (var.joyY < -0.45) Key.0 = (Wiimote1.A) endif Key.W = Wiimote1.Up Key.A = Wiimote1.Left Key.S = Wiimote1.Down Key.D = Wiimote1.Right Key.LeftControl = Wiimote1.Nunchuk.ZButton Key.Space = Wiimote1.Nunchuk.CButton var.attack= (Wiimote1.RelAccX > 20) || (Wiimote1.RelAccY > 20) ||(Wiimote1.B) Mouse.LeftButton = var.attack Key.CapsLock = Wiimote1.One Mouse.RightButton = Wiimote1.Two var.nr= Wiimote1.Nunchuk.roll if (Wiimote1.Nunchuk.ZButton) Key.F =(var.nr<40 && Wiimote1.Plus) Key.R =(var.nr<40 && Wiimote1.Minus) Key.J =(var.nr>40 && Wiimote1.Plus) Key.T =(var.nr>40 && Wiimote1.Minus) endif if (not Wiimote1.Nunchuk.ZButton) Key.X =(var.nr <40 && Wiimote1.Plus) Key.Z =(var.nr <40 && Wiimote1.Minus) Key.c =(var.nr >40 && Wiimote1.Plus) Key.v =(var.nr >40 && Wiimote1.Minus) endif //END 2 out of 3 found this valuable. Do you? |